Friday, September 28, 2012

Project 2 - Week 1

September 17, 2012

New week, new teams, new clients.. new game! Exciting !

There were multiple clients for this month's prototyping. There was the mechanical department, wanting the students to make a game using their tread-port for patients. And there were other departments, like the mechanical department which wanted a gamified version of a thermodynamics textbook.

I was very excited to work on the tread-port as I want to work on virtual reality and related stuff, but it was not to be. But I was appointed to work on the thermodynamics one. It's ok. Makes you realise that you dont get to work on the games you want even in the industry.

I was with Brianne, Triston and Jake this time. We brainstormed ideas on what could be done with the game and also had a talk with the Professor (Bob Roemer). He basically wanted a game which could be given to students as homework, through which they could understand thermodynamics better. There would be problems presented graphically, and the student is supposed to solve it using a calculator and type in the answer in a text box.

Well.. the fun part is thrown out of the window at this point. So, we got together and tried to think up ways which would help put in some sort of interactivity in the game. I could not help too much as I remember almost nothing of thermodynamics.

Spetember 19, 2012

Based on our discussions, Brianne gave the presentation to the professor. He likes it and we gear up to start working.

We broke up the game into tasks and all of us picked up one. I picked the hint mechanism.

Worked on XNA the whole week and got the hint mechanism up and running.



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