Wednesday, January 23, 2013

Projects 2 - Week 2 - Sucker Punched

Jan 15, 2013
This was the big day! I had made a prezi presentation for my game. I jumped in and presented my game 2nd. To get an idea of my game, check out the prezi link - http://prezi.com/7eiemnehe6i1/the-fourth-wall/

Also, I recorded my presentation. It did'nt go as bad as I expected. But I could have done much better..


Got a lot of interest in my game from my peers and positive feedback from my professors.
My peers too performed well. I thought our cohort was really creative and we definitely had a shot of winning the IGF.
Went home on a high looking forward to next Thursday when the Profs would announce which games would be getting made.

Jan 17, 2013
The professors all got together and gave us feedback on each and every game pitch. I was happy I got good feedback. The use of augmented reality was praised as an interesting idea and beneficial.
But then came the Sucker Punch. The professors declared that the cohort could choose among themselves which games they wanted to make. And for a game to be made, the team should consist of a minimum of 5 people...  It became clear then and there that my game didnt have a rat's chance at getting made.

Quickly the whole cohort devolved into a fish market and a popularity contest. It was sad to see truly innovative and highly praised game ideas like AB's Footsteps, Nikhil's Esher game and Vaibhav's Shadows game get steamrolled just like mine. Games like Fuss-Fuss which were clearly questioned by the Prof panel would get made because two of the best people in our cohort were backing it.

I felt angry and... helpless at this sudden decision by the Profs. In a flash of  a second, my game was crushed and I realised that I dont have the pull or the charm to entice people to make my game. So, maybe the game just plain sucked. Who Knows.. But I came to realise that the games which get made aren't necessarily the ones that have IGF potential. Its those games which are backed by the most influential people. This must be true in the industry too.

But over the next few days, I made my peace with the happenings. I decided to join the Cellblock team. It seems a game which might go places. The gameplay seems very exciting and ripe with possibilities,

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